Immersive Media Meets 5G – Speakers & Chairs

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All Presentations
Event Announcement
Speaker Bios

Don Eklund

CTO, Sony Studios

Welcome Address

Gary Radburn

Director of VR/AR globally at Dell, Vice Chairman, VR/AR at Advanced Imaging Society

AIS Keynote

Bio

Amy Peck

CEO at EndeavorVR

Keynote: What Exactly Is The AR Cloud and Why Should We Care?

Bio

Scot Barbour

V.P. Production & Innovation at Innovation Studios – Sony Entertainment & Technology

Keynote: Merging Movie and Gaming Technologies

Armen Filipetyan

CTO at Iconic Engine

Key XR projects to pave the way for 5G

Bio

Antoine Cayrol

Founder & Producer at Atlas V

Monetizing XR in an emerging market and how 5G will make it happen

Bio

Arianne Hinds

Principal Architect, Immersive Media Strategy, CableLabs
Board Chair, Immersive Digital Experiences Alliance

Cable Ready for Immersive Media with 10G

Bio

Brent Insko

OpenXR chair; Intel AR/VR Architect

Standardizing XR: How OpenXR Will Simplify XR Hardware and Software Development

Christina Heller

CEO at Metastage

Liberating Virtual Human Experience with 5G

Bio

Danillo Graziosi

Manager of Next-Generation Codec at US Research Center – Sony Corporation of America

Point Cloud Compression: MPEG’s First Standard for Immersive Media

Bio

Esta Chiang

Volumetric Technical Director / Business Development at 8i

5G Volumetric Streaming 

Bio

Ferhan Özkan

CEO at XR First

The CHALLE5GE: Seeking the Pokémon Go of the 5G era

Bio

Gregory Jones

Global Manager of Business Development for AR/VR at NVIDIA

Needs of Scalable AR/VR at the Mobile Edge

Bio

Jan Söderström

VP and Head of Technology Office Silicon Valley at Ericsson

Title of talk t.b.a.

Bio

Jeff Solari

AR/VR Planner, Intel Client Computing Group

Distributing AR & VR Compute in a 5G World

Bio

Jyrki Penttinen

Technology Manager, GSMA 

The activities of GSMA on 5G and Cloud AR/VR

Ludovic Noblet

Director Hypermedia Research Labs and CEO of b<>com licensing

ETSI Industry Specification Group Augmented Reality Framework: activities overview and outlook

Bio

Martin Renschler

Senior Director Technology at Qualcomm

How 5G enables new Extended Realities

bio

Morgan Bouchet

Orange, Content Division
Director Digital Content & Innovation – Head of XR

Key XR projects to pave the way for 5G

Bio

Rolf Muralt

VP of Product Management at MobiledgeX

Revolutionizing XR Experiences with the Power of the Edge

Bio

Sebastian Sylwan

CTO & Creative Partner at Felix & Paul Studios

Title of talk t.b.a. 

Bio

Serhad Doken

Technology Innovation at Verizon

KPN’s perspective on future communication & 5G

Bio

Simon Gunkel

R&D Scientist, KPN

KPN’s perspective on future communication & 5G

Bio

Tim Porter

CTO at Underminer Studios

4D + 5G = The Future of Reality

Bio

Paul Higgs

VRIF – President
Huawei Technologies – Chief Strategy Officer, Video Product Line

VR360 and Beyond

Organizer

Paul Szucs

Senior Manager, Technology Standards at Sony Europe

Organizer; Local Host

Gilles Teniou

3GPP SA4 – Vice Chair
Senior Standardization Manager at Orange

VR Achievements and ongoing developments on XR over 5G

Organizer; Session Chair

Bio

Frédéric Gabin

3GPP SA4 Chairman, Standardization Manager at Ericsson

Organizer; Session Chair

Thomas Stockhammer

Director Technical Standards at Qualcomm
Activity Chair at MPEG
Rapporteur of 3GPP XR5G Study Item

Organizer; Session Chair

Mauricio Aracena

Board Member and Secretary at VRIF and Media Standards Manager at Ericsson


Organizer; Demo Chair 

Rob Koenen

Tiledmedia – Founder and CBO MPEG – Activity Chair
VRIF – Founder, 2017/2018 President; Comms WG Chair

MPEG-I: I is for “Immersive”

Organizer; Session Chair

Bio